
Last hurrahīack in 2003 I hard-forked (read copied) MacGLide from OpenGLide to gather experience with open-source development and 3D game programming form a unique point of view.

It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL. MacGLide is a shared library for Apple Macintosh PowerPC computers that emulates 3Dfx Voodoo Graphics hardware.
